Wednesday 30 August 2017

Campaign points

Basically campaign points are a new concept that represent the influence and power your group has gained over its years of adventuring. These can be used on virtually anything to give you added benefits, swing things in your favour etc....You will gain more over time as you complete actions.

These can be used top buy fate points, more background points, access to items etc...


Starting campaign points (90)


50 points allocated to characters to be spent (10 per player)

17 Survey Extended survey (3 months) with geologists and members of the royal surveyors to record your claim (costs 5-10 points depending upon PC's with useful skills that also support the survey). Current cost 7. Spent another 10 making second claim giving whole valley which gives access to at least one elf lord

5 Nob the merchant scouting out the location of a potential pirate ship you can capture. Includes the cost to outfit a privateer (use connections to get a ship) and pay a bunch of mercenaries for a month.

10 Getting the lay-of-the land Spent 10 

Hiring the "Mermaids arse" to cart the orcs over to Thyrela

18 Hiring wave one settlers/troops

 Total spent 40/40
Additional earn't 13/15
1 for the mages guild
1 from the kingdom (finding a prime spot and not starting a war with your neighbor)

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